



I certainly cannot deny there were some elements that could have been done better – and I could say that about most games I’ve worked on. But I can certainly pass the feedback along 🙂
#Sonic 4 episode 2 super sonic full#
I honestly don’t know about the puzzles yet – I have not seen the full level design layouts. Hi There! Sorry for not posting earlier 🙂 I know how many there will be – but I can t comment on that just yet We had determined the amount during the development of Episode I. That said – I see a lot of really great ideas going into the next installment. Episode I did very well for SEGA commercially, and thanks to everyone’s support, we definetly have a lot of traction going into Epsiode II. SoA and SoE are both giving feedback and input on Episode II. No, you definetly wont have to wait years and years a la Duke Nukem Forever. We already had some ideas fleshed out on development for Episode I in fact. Idea is to bring new zones with things you haven’t seen before.Įpisode II is in early development now. – Balough states that some elements of Episode 1 could have been better and says Episode 2 gives the opportunity to address them. Amount was decided during Episode 1’s development. – Balough knows how many Episodes Sonic 4 will have, but can’t comment right now. – Episode 1 sold well for SEGA commercially, meaning a bigger budget is likely for Episode 2 – SOA and SOE are both giving feedback and input on Episode 2 – Episode 2 is in the early development stages Not much information is revealed, but here’s the main points: Looking through a Sonic 4: Episode 2 topic at SEGA’s forum shows Balough has been doing some Q&A for over 2 weeks there, and we’ve picked some choice posts out below. That may be a given, since the game is episodic, but this is the first we’ve heard from anyone at SEGA. Over at the SEGA Forums SEGA’s Sonic 4 Brand Manager Ken Balough has confirmed work is officially underway on Sonic the Hedgehog 4: Episode 2. Here’s something that seems to have escaped many people’s notice.
